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Comparison of the effects of PBL in 3D virtual environment and F2F on learning and spatial skills

dc.authorid0000-0002-5518-0542
dc.authorid0000-0002-6486-0486
dc.authorid0000-0002-4407-8307
dc.contributor.authorKüçük Avcı, Şirin
dc.contributor.authorAkgün, Özcan Erkan
dc.contributor.authorBalkan Kıyıcı, Fatime
dc.contributor.otherEğitim Bilimleri Fakültesi, Rehberlik ve Psikolojik Danışmanlık Bölümü
dc.date.accessioned2024-05-31T05:47:37Z
dc.date.available2024-05-31T05:47:37Z
dc.date.issued2024
dc.departmentİHÜ, Eğitim Bilimleri Fakültesi, Rehberlik ve Psikolojik Danışmanlık Bölümü
dc.description.abstractThis study aimed to juxtapose the impacts of the Problem-Based Learning (PBL) methodology implemented within a three-dimensional (3D) virtual environment against PBL in a conventional face-to-face setting, along with a control group, on students' learning performance, conceptual comprehension, and spatial aptitude. The investigation concentrated on the structure of matter within a seventh-grade science curriculum, encompassing a cohort of 79 students enrolled in the course. The study was conducted under a mixed methods experimental design and comprised three distinct groups: two experimental groups (E1; E2) and one control group (C). The instructional intervention in the E1 group involved utilizing a 3D virtual environment grounded in the problem-based learning method, whereas the E2 group underwent face-to-face instruction employing worksheets derived from problem-based learning. In contrast, the control group received traditional direct instruction from the science teacher through lectures, demonstrations, and question-and-answer sessions, all focusing on the same topic. Pretests and posttests were administered to the participants before and after the experimental interventions, assessing conceptual understanding, spatial visualization, and mental rotation. Additionally, learning tasks completed by the E1 and E2 groups were evaluated using rubrics to assess learning performance. Subsequent to the post-test, individual semi-structured interviews were conducted with randomly selected students from the E1 group. The results indicated that instruction within the problem-based 3D virtual environment significantly enhanced students' learning performance, conceptual understanding, spatial visualization, and mental rotation skills compared to the other instructional conditions.
dc.identifier.citationKüçük Avcı, Ş., Akgün, Ö. E. ve Balkan Kıyıcı, F. (2024). Comparison of the effects of PBL in 3D virtual environment and F2F on learning and spatial skills. Education and Information Technologies, 1-34. https://www.doi.org/10.1007/s10639-024-12686-z
dc.identifier.doi10.1007/s10639-024-12686-z
dc.identifier.endpage34
dc.identifier.issn1360-2357
dc.identifier.scopus2-s2.0-85193823066
dc.identifier.scopusqualityQ1
dc.identifier.startpage1
dc.identifier.urihttps://www.doi.org/10.1007/s10639-024-12686-z
dc.identifier.urihttps://hdl.handle.net/20.500.12154/2878
dc.identifier.wosWOS:001229231200004
dc.identifier.wosqualityQ1
dc.indekslendigikaynakScopus
dc.indekslendigikaynakWeb of Science
dc.institutionauthorAkgün, Özcan Erkan
dc.institutionauthorid0000-0002-6486-0486
dc.language.isoen
dc.publisherSpringer
dc.relation.ispartofEducation and Information Technologies
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectPBL
dc.subject3D Virtual Environment
dc.subjectSpatial Visualization
dc.subjectMental Rotating
dc.subjectThe Structure of Matter
dc.subjectK12
dc.titleComparison of the effects of PBL in 3D virtual environment and F2F on learning and spatial skills
dc.typeArticle
dspace.entity.typePublication
relation.isAuthorOfPublication7bd76bd4-d20f-460d-ab64-cd615abc7f1f
relation.isAuthorOfPublication.latestForDiscovery7bd76bd4-d20f-460d-ab64-cd615abc7f1f
relation.isOrgUnitOfPublication5237ecdd-ea50-4c56-a9b2-80a402ceb7be
relation.isOrgUnitOfPublication.latestForDiscovery5237ecdd-ea50-4c56-a9b2-80a402ceb7be

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